Previously I discussed about the new items for druid from patch 2.3, here I continue with new the feral tanking gear.
There are only four new feral tanking items from the patch, and in my opinion one should go for all.
Chest: Vestments of hibernation gives strength and agility but you would lose the defense rating from Heavy Clefthoof Vest.
Feet: If you're a leatherworker, it is an imperative to make a pair of Boots of Natural Grace. Else, an upgrade from Heavy Clefthoof Boots or Zierhut's Lost Treads would be Footwraps of Wild Encroachment.
Hands: If you can't lay hand on the tier 4 gloves, Sorry, try out another department, ask the Arena goblin.
Head: Same as hands, if you didn't have luck for the tier 4 head, keep trying. Cowl of Beastly Rage is very nice but that's also 50 badges you can use for other parts.
Legs: Same as hands. :(
Shoulders: same as hands, again. :((
Waist: If you can find a leatherworker to make you a Belt of Natural Power, then you can save 60 badges for Waistguard of the Great Beast.
Wrist: Band of the Swift Paw, the best you can find from the PvE loots.
Blizzard really need to give druid tanks more itemizations. In summary, grind arena gear and heroics/Kara/ZA for BoJ, then save your DKP for the tier tokens.
Showing posts with label Bear. Show all posts
Showing posts with label Bear. Show all posts
Saturday, November 3, 2007
Druid items on Patch 2.3 (Feral)
Posted by
Aethel
at
2:13 PM
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comments
Labels: Badge of Justice, Bear, Items, Patch 2.3, Tanking
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